Time Jump


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First put this card on top of the discard pile. Then put the card from field 2 of the Chrono-Matrix on top of the discard pile without performing its event. Immediately afterwards, refill the Chrono-Matrix up to and including field 2 from below. Only 1 card is revealed from the draw pile! The usual complete refilling of the Chrono-Matrix up to field 1 takes place at the end of the turn. The time jump is applicable to every event except Chrono Fall.